DEFAULT KEYBOARD (PC/Mac) Key Bindings -
All keys can be rebound to fit your desired play style. It is recommended that you try the default key bindings before rebinding your keys so that you have a better idea of how everything works.
W - forward
S - backward
A - strafe left
D - strafe right
DOUBLE TAP ANY DIRECTION - dash
ALT + ANY DIRECTION - alt control method to dash
SPACEBAR - jump
SHIFT - sprint
Q - weapon swap/equip
E - use consumable - hold until consumable is ready, release to activate
F - flashlight
1 - class ability 1 (described below)
2 - class ability 2 (described below)
ESC - menu
MOUSECLICK LEFT ('click') - normal attacks
MOUSECLICK RIGHT ('charge click') - hold to enter charge-up attack, release to activate. The longer the hold (charge-up), the harder the damage.
MELEE COMBOS/FINISHERS IN DETAIL:
MOUSECLICK LEFT = 'click'
MOUSTCLICK RIGHT = 'charge click'
Weapon glowing white (ready for Finisher) = 'glow'
After doing a normal attack, or series of normal attacks, the melee weapon will 'glow'. This 'glow' lets the player know when their 'Finisher' is ready. To execute a 'Finisher,' the Player needs to MOUSECLICK LEFT when the weapon glow is active. There are 3 finishers available, dependent upon how many consecutive normal attacks the Player executes in sequence. Knowing that, and the terminology outlined above, here are the formulas for executing Finishers:
FINISHER 1 - click, glow, click
FINISHER 2 - click, click, glow, click
FINISHER 3 - click, click, click, glow, click
Ranged weapons have no finishers, but they do have headshots! Woot!
BULLY ABILITY 1 - Bully Bomb (nuclear stomp)
BULLY ABILITY 2 - Bully Buff (deal more damage!)
RASCAL ABILITY 1 - Can't Touch This (short invulnerability)
RASCAL ABILITY 2 - Speed Demon (2x speed)